GRIME Slithers to Switch Later This Month With Parting Shade DLC

A GRIME-y January

 

GRIME | Switch Featured

Today is the day – Akupara Games has finally announced when GRIME is coming to the Nintendo Switch! News I’ve been eager to share for quite some time. And the best thing is, the wait isn’t much longer, because GRIME is coming to Nintendo Switch on January 25th! But that’s not all. When it arrives, it brings a present with it, the final DLC for the game titled Parting Shade.

GRIME: Colors of Rot | Featured

For those somehow unfamiliar with GRIME already, here’s a recap:

GRIME has rooted itself in the metroidvania playerscape with its anatomical horror, soulslike leveling progression, and innovative parry system. Creative Director, Yarden Weissbrot, saw the opportunity, the hunger, the drive for more GRIME and wanted to deliver on that possibility as his deep knowledge of the metroidvania playerscape saw that something was missing. This allowed developer Clover Bite the ability to fill that hole and create GRIME Definitive Edition, the ultimate way to explore GRIME including the base game and three free DLCs: Colors of Rot, Tinge of Terror, and the newly introduced, Parting Shade.

GRIME: Tinge of Terror | Featured

Features:

  • Eye-Popping Surrealism – Uncover mysterious secrets in weeping caves and face-covered deserts. Meet otherworldly characters in distinct civilizations across an organic, interconnected world – all rendered in unearthly 3D. Face foes born of the world itself, and swallow them whole.
  • Death-Defying Combat – Punish enemies by parrying their attacks, smash them from the ground or even airborne, and absorb them to grow your strength as you wage war on a living world.
  • Living Weapons – Seamlessly swap weapons made of living creatures that mutate form during combat, from jawed axes to centipede whips.
  • Unique Skill Progression – Hunt down and absorb challenging monsters to improve your skills and bring true customization to your playstyle.
  • Challenge Astonishing Bosses – Defeat creatures dozens of times your size. Adapt to their strategies, withstand their assault, and consume them to gain game-changing abilities that affect both combat and traversal.
  • Colors of Rot – Discover new abilities, new weapons, and new enemies that are champing at the bit just to get a piece of you. Explore Childbed and discover the horrifying mysteries that lie within.
  • New Game Plus – Old foes challenge you in new ways. Surpass your limits and upgrade weapons and traits with infinite progression. Find and fight a formidable secret boss.

GRIME | Boss

I for one am incredibly excited by this announcement, as I’ve been eager to check GRIME out since it was first released. Be sure and check the game out later this month. And stay tuned to HPP for more exciting news from Akupara Games!

Josh Speer
Got my start in the industry at oprainfall, but been a game fanatic since I was young. Indie / niche advocate and fan of classics like Mega Man, Castlevania and Super Metroid. Enjoys many genres, including platformers, turn based / tactical RPGs, rhythm and much more. Champion of PAX West and Knight of E3.

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